Its official the far-left liberal cultist have officially lost their minds. According to the cult of woke videogame developers should follow the following rules:
Lead characters / Playable characters At least one of the lead characters is from an under-represented group(s).
For non-narrative games where the cast is an ensemble – the total roster of playable characters meets one, or more, of the below targets.
• A 50-50 gender balance
• 20% belonging to an under-represented ethnic group
• 10% LGBTQ+
• 7% D/deaf and disabled
• Significant amount of characters featuring regional diversity
• Significant amount of characters are from a lower socioeconomic background You should explain where there are characters that are not frequently portrayed on screen and/or how the game is offering non-stereotypical representation.
Other characters The total of your secondary characters or principal non-player characters (NPCs) meet one, or more, of the below targets.
• A 50-50 gender balance
• 20% belonging to an under-represented ethnic group
• 10% LGBTQ+
• 7% D/deaf and disabled
• Significant amount of characters featuring regional diversity
• Significant amount of characters are from a lower socioeconomic background You should explain where there are characters that are not frequently portrayed on screen and/or how the game is offering non-stereotypical representation. In addition, for narrative games, you should indicate these characters’ roles in the story.
Main storyline / subject matter The main storyline(s), theme(s) or narrative of the video game is about under-represented group(s).
The game should demonstrate diversity across the majority of the playtime in order to meet A3, not just a single section or element.
Other storylines / subject matter / featured character backstory
There are other elements of the video game storyline(s), subject matter or in-game character backstory that are about under-represented group(s).
Location
The setting is wholly, or partially, in an under-represented region or community. If the game takes place in an imagined or fantastical setting, please detail how this relates to real-world under-represented regions or communities. You should explain where there are settings/communities that are not frequently portrayed on screen and/or how the game is offering non-stereotypical representation.
Casting decisions / background non-player characters (NPCs)
Casting choices of voice artists that address under-representation and challenge tropes and stereotypes. For games that feature background NPCs or crowds, does the game ensure that under-represented groups are featured in significant amounts?
courtesy of: http://127.0.0.1:1001/status/204+IDM